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Making Portals

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Heyho dear community I have a problem with teleporting the character (FPSController) when it collides with the portal. My code looks like this: using UnityEngine; using System.Collections; public class Portals : MonoBehaviour { public GameObject Portal1; public GameObject Portal2; void Awake(){ } // Use this for initialization void Start () { } // Update is called once per frame void Update () { } void OnCollisionEnter (Collision col){ if (col.gameObject == Portal1) { GameObject.Find("FPSController").transform.position = Portal2.transform.position; } if (col.gameObject == Portal2) { GameObject.Find("FPSController").transform.position = Portal1.transform.position; } } } I would be glad if you'll help me out. Thanks in advance :)

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